The Deus Ex Machina difficulty level won't change much considering the above statements. ![]() ![]() You'll stock on non lethal weapons and focus on punchy-sleepy takedowns. The Pacifist run will make the game about 20% harder, because you'll be forced to use the stun gun that has a limited range and the tranquillizer gun that requires a bit of planning comparing it to the sniper.Īlso, saving Malik will be harder ( no killing of any soldiers), the zombie-people situation at the end, the hostage in the first part of the game etc. It makes the game harder because you'll be paying attention all the time to everything so that you won't be forced to start again a specific section.
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